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Update 19/03/2010
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Topic: Update 19/03/2010 (Read 384 times)
Dominion
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Jr. Member
Posts: 75
Update 19/03/2010
«
on:
March 19, 2010, 12:22:38 AM »
Have completed:
* Proper character stats for all classes.
* Proper Hp/Mp Regeneration.
* Complete and proper Xp requirements for each level.
* Retail-like Xp bonuses for level differences between players and mobs in PvE.
* DP skill system.
* DP bonuses for level, rank, and rating differences between players and mobs in PvE.
* Npc death and respawn system. We plan on redoing this soon to make it match retail even closer.
* Advanced skill engine supporting hundreds of working skills with retail values. Including skills leveling up and giving proper increases to power and mp consumption.
* Stigmas are now usable by players. For the moment, no quest is needed. You just need to be the appropriate level.
* Abyss is open and automatically accessible by level 25 characters. Not all abyss features are implemented yet, but the area is open, mobs spawned and most drops implemented.
* Basic NPC interaction with nearly complete retail-like faction system.
* Inventories. With full support for expansions.
* Loot system with loot priority.
* Hot-bar/options/macro saving.
* Basic NPC Shops.
* Full teleport system and flight paths.
* Dual Wielding.
* Consumables.
* Proper equipment restrictions based on level, race, and class.
* Hundreds of quests. With thousands already done, we continuously add more with each update.
* Transformations with full faction support.
* Party system with basic loot right and xp share implemented. Still working to add full support to include all party capabilities.
* NPC titles and levels for most NPCs.
* Damage formulas. Still tweaking to get them to match retail 100% but we're VERY close at this point.
* Complete trade system.
* Weather system.
* Gathering. Still in development to get it 100% retail-like, but for now we have a basic implementation.
* Duel system.
* Retail-like channel system to allow thousands of players to occupy one zone without causing issues.
* Full mail system with both regular and express mail available.
* Personal warehouses. We're still working on adding the account warehouse feature.
* Manastones.
* Godstones.
* Item dyes.
* Legions. Still in development, but basic legion support is implemented.
* Private stores.
* Traps for ranger class.
* Campaign quests. Still in development, but every so often a new one is finished and added.
* Armor set bonuses.
* Item remodeling.
* Kisks.
* Soul healing.
* Spawn protection.
* Full fall damage and flight timers.
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